Reporting to the Manager/Lead Architect, IDRC, the Inclusive Designer works with the project team and relevant stakeholders to design the user experience (UX) and interactions for accessible software.
Summary of Responsibilities:
Conduct all stages of the design process, from user research to conceptualizing to scoping and sketching to full visual, high-fidelity design, in order to achieve the design goals of each project I
n collaboration with the design team, conduct interaction design research and requirements gathering activities, including: field studies and workshops; user and subject matter expert interviews, questionnaires and surveys; and contextual inquiries
Create design models, such as user personas, use case scenarios, and user interface design patterns based on user research results
Design highly usable and accessible user interfaces, including: creating wire frames, story boards, story cards, and prototypes for proposed functionality; collaborate with other IDRC staff and accessibility consultants to produce an optimal design; and work closely with the development team to implement designs as working user interfaces
Evaluate all user interfaces to ensure adherence to usability and accessibility project criteria, including: creating test plans; gathering user groups; interviewing users; and testing both in the usability lab and the users’ ordinary environments
Coordinate, supervise and work with graduate students, visiting faculty and postdoctoral fellows, ensuring relevant training (e.g. health and safety, AODA, etc.) have been provided
Assist the Manager/Lead Architect and IDRC staff in other tasks that contribute to the successful operation of IDRC
Undergraduate degree in Human Computer Interaction, Interface Design, Human Systems
Engineering, or related field, with a minimum of three years of work experience in software design, or equivalent Experience performing usability studies, contextual design, and heuristic reviews of software products
Strong understanding of best practice design principles, user-centered design methodology, participatory design, user testing, inclusive design and software accessibility principles
Experience creating user interfaces for prototype-level web, desktop, mobile applications and other interactive software
Expertise and knowledge of web design standards, such as XHTML and CSS; experience with agile software development preferred Familiarity with Visio, OmniGraffle, Illustrator, Photoshop, or other visualization software Strong oral and written communication, presentation, and facilitation skills, with an ability to communicate abstract design ideas clearly using storyboards, wire frames, flowcharts, and working prototypes
Excellent interpersonal skills and judgement, with a demonstrated ability to deal with sensitive or confidential matters with discretion and tact
Understanding of current accessibility legislation, including the Accessibility for Ontarians with Disabilities Act (AODA), as well as familiarity with W3C Accessibility
Guidelines and the AccessForAll standard Experience working with persons with disabilities and an understanding of assistive technologies are assets
Strong planning, analytic and problem solving skills with a demonstrated ability to prioritize tasks and meet deadlines
Exceptional attention to detail, organizational skills, and ability to respond effectively to multiple and changing priorities
Demonstrated ability to work independently and participate collaboratively in a distributed team environment Demonstrated commitment to the principles of equity and diversity and experience promoting a respectful work and learning environment for students, staff and faculty
Compensation: plus 4% vacation pay and 6% in lieu of benefits.
Hours of Work: Monday to Friday, for a total of 35 hours per week.